//==============================================================================
// Diablo_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define FireHandCharging
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Fire Giant FireHand Charging
      }
   }
}
//==============================================================================
define FireHandRanged
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Fire Giant FireHand Ranged
      }
   }
}
//==============================================================================
define Firehuge
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Huge
      }
   }
}
//==============================================================================
define Firehugebowl
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Huge Bowl
      }
   }
}
//==============================================================================
define FireBreath
{
   set hotspot
   {
      version
      {
         Visualparticle Diablo FireBreath SFX
      }
   }
}
//==============================================================================
define LightningBreath
{
   set hotspot
   {
      version
      {
         Visualparticle Diablo LightningBreath SFX
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Diablo_birth
				Connect ATTACHPOINT Firehuge hotspot
				Connect ATTACHPOINT Firehugebowl hotspot
         }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Diablo_idle
	 }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Diablo_walk
				Connect rightfoot FireHandCharging hotspot
				Connect rightfoot FireHandRanged hotspot
				Connect leftfoot FireHandCharging hotspot
				Connect leftfoot FireHandRanged hotspot
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny Diablo_boredA
         }
			version
         {
			        VisualGranny Diablo_boredB
         }
			version
         {
			        VisualGranny Diablo_dance
         }
			version
         {
			        VisualGranny Diablo_recall
         }
			version
         {
			        VisualGranny Diablo_taunt
         }
			version
         {
			        VisualGranny Diablo_victory
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny Diablo_attackA
				Connect righthand FireHandCharging hotspot
				Connect righthand FireHandRanged hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.60 true   
               tag SpecificSoundSet 0.50 false DiabloAttackWhooshSFX checkVisible
	       tag SpecificSoundSet 0.55 false DiabloAttackImpactSFX checkVisible
	       length 1.80
//-- end auto generated section
		
         }
			version
         {
				VisualGranny Diablo_attackB
				Connect righthand FireHandCharging hotspot
				Connect righthand FireHandRanged hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.60 true   
               tag SpecificSoundSet 0.50 false DiabloAttackWhooshSFX checkVisible
	       tag SpecificSoundSet 0.55 false DiabloAttackImpactSFX checkVisible
	       length 1.80
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Diablo_attackC
				Connect lefthand FireHandCharging hotspot
				Connect lefthand FireHandRanged hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.62 true   
               tag SpecificSoundSet 0.52 false DiabloAttackWhooshSFX checkVisible
	       tag SpecificSoundSet 0.57 false DiabloAttackImpactSFX checkVisible
	       length 1.80
//-- end auto generated section
         
	 }
			version
         {
				VisualGranny Diablo_attackD
				Connect righthand FireHandCharging hotspot
				Connect righthand FireHandRanged hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.30 true   
               tag SpecificSoundSet 0.20 false DiabloAttackWhooshSFX checkVisible
	       tag SpecificSoundSet 0.25 false DiabloAttackImpactSFX checkVisible
   	       length 1.20
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Diablo_death
	 }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Diablo_flail
	 }
      }
   }
}
//==============================================================================
anim Charging
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					VisualGranny Diablo_FireStomp
					tag Attack 0.55 true
	    				tag SpecificSoundSet 0.01 false DiabloFireStompSFX checkVisible
					length 1.0   
				}	
			}
		}
		
   }
}
//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				VisualGranny Diablo_FireLightning
				Connect face FireBreath hotspot
				Connect face LightningBreath hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.75 true   
               tag SpecificSoundSet 0.30 false ChimeraFlame checkVisible
	       tag SpecificSoundSet 0.30 false DiabloLightningBreathSFX checkVisible
//-- end auto generated section
		
         }
      }
   }
}